A 20 percent chance of showers and thunderstorms after 3pm. Mostly sunny, with a high near 88. Breezy, with a south wind 10 to 15 mph increasing to 15 to 20 mph in the afternoon. Winds could gust as high as 30 mph.
Tonight
A 50 percent chance of showers and thunderstorms, mainly after 7pm. Mostly cloudy, with a low around 70. Breezy, with a south wind 10 to 20 mph, with gusts as high as 25 mph. New rainfall amounts between a quarter and half of an inch possible.
Saturday
A 30 percent chance of showers and thunderstorms before 1pm. Mostly sunny, with a high near 91. South southwest wind around 10 mph. New rainfall amounts of less than a tenth of an inch, except higher amounts possible in thunderstorms.
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Use mathematics and computational thinking.
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Construct explanations and design solutions.
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Engage in argument from evidence.
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Obtain, evaluate and communicate information.
Earth-Space Science
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Use weather instruments to measure air conditions.
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Observe, describe and record daily weather on a calendar.
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Observe, compare and predict typical weather patterns in the 4 seasons.
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Observe and record motions and locations of the sun and moon during day and night.
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2-ESS1-1 Make observations from media to construct an evidence-based account that earth events can occur quickly or slowly.
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2ESS2-1 Compare multiple solutions designed to slow or prevent wind or water from changing the shape of land.
Life Science
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2-LS2-1 Plan and conduct an investigation to determine if plants need sunlight and water to grow.
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2LS2-2 Develop a simple model that mimics the function of an animal in dispersing seeds of pollinating plants.
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2LS4-1 Make Observations of plants and animals to compare the diversity of life in different habitats.
Engineering Design
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Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs. ( K-2-ETS1.3)
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Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool. (K-2 ETS1.1)
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Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem (K-2-ETS 1-2)